![]() ![]() ![]() At any time before the duration expires, the priest can step out of the stone through the stone surface he entered. The magic lasts for 1d8+8 rounds, with the variable part of the duration rolled secretly by the DM. The stone's destruction expels the priest and slays him instantly, unless he rolls a successful saving throw vs. Minor physical damage to the stone does not harm the priest, but its partial destruction, if enough so that the caster no longer fits, expels the priest with 4d8 points of damage. ![]() Nothing that goes on outside the stone can be seen or heard, however. ![]() The priest remains aware of the passage of time. While in the stone, the priest remains in contact, however tenuous, with the face of the stone through which he melded. If either condition is violated, the spell fails and is wasted. When the casting is complete, the priest and not more than 100 pounds of nonliving gear merge with the stone. The stone must be large enough to accommodate his body in all three dimensions. Stone Tell (Sp): Once per day, a stonelord of 7th level or higher can speak with stone as if she had cast stone tell (caster level equal to the stonelord's class level).Įarthquake (Sp): Once per day, a stonelord of 9th level or higher can use an earthquake effect (caster level equal to the stonelord's class level).This spell enables the priest to meld his body and possessions into a single block of stone. Meld into Stone (Sp): Once per day per class level, a stonelord of 5th level or higher can use a meld into stone effect (caster level equal to the stonelord's class level). Stone Shape (Sp): Once per day, a stonelord of 3rd level or higher can use a stone shape effect (caster level equal to the stonelord's class level). The size of the summoned earth elemental depends on the stonelord's class level, as follows: 1st-3rd, Small 4th-6th, Medium 7th-9th, Large 10th, Huge. Summon Earth Elemental (Sp): Once per day, a stone lord with this ability can summon an earth elemental as if she had cast a summon monster spell. The character must provide the material component as if she were actually casting the spell. Stoneskin (Sp): Once per day, a stonelord with this ability can give herself the benefit of a stoneskin spell (caster level equal to the stonelord's class level). Gravity (Sp): Once per day, a stonelord with this ability can use a slow effect (as the spell). This ability allows the stonelord to make flanking attacks (+2 to hit, can make a sneak attack if such ability is available) against that opponent during that round. Using this ability is a free action.Įarth Shadows (Su): Once per day per class level, a stonelord with this ability can create a figment of a Medium earth elemental that appears in a flanking position adjacent to the stonelord's opponent for 1 round. Using this ability is a free action.Įarth's Endurance (Sp): Once per day, a stonelord with this ability grants herself a boost to her Constitution score as if she were affected by a bear's endurance spell for 1 hour.Įarth's Strength (Sp): Once per day, a stonelord with this ability grants herself a boost to her Strength score as if she were affected by a bull's strength spell for 1 hour.Įarth Power (Su): Once per day, all melee attacks made in a single round by a stonelord with this ability gain a +2 bonus on the attack roll and deal an extra 2d6 points of damage on a successful hit. The spell's level cannot be higher than the class level of the stonelord. If the opponent is airborne or waterborne, the stonelord cannot affect the creature with the spell.Įarth Magic (Su): Once per day, a spell cast by a stonelord with this ability (assuming she can cast spells) is considered maximized as if prepared with the Maximize Spell feat, although the spell's level is unaffected. Using one of these abilities is a standard action unless otherwise noted.Įarthgrip (Sp): Once per day, a stonelord with this ability can use hold monster on any target touching the ground. Unless otherwise noted, the stonelord uses her class level as the caster level for these effects (the save DCs are Constitution-based). No stone power can be chosen more than once. Stone Power: At every even-numbered level, a stonelord can choose one ability from the following list of stone powers. This ability heals a number of hit points equal to 1d8 + her stonelord class level. Weapon and Armor Proficiency: Stonelords gain no proficiency with any weapon or armor.Įarth's Blood (Sp): Once per day, a stonelord can take a standard action to heal her own wounds using a clump of mud. ![]()
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